Blog posts
- Sparx – Why Clinically Proven Doesn’t Actually Mean Good 2016-04-18
- Food Force 2, or…why I keep failing to write a blog post 2016-03-27
- The beating heart of design – Heroes of the Storm 2016-03-26
- Pruning – the Art of Design 2016-03-02
- New Series – Scarcity in Video Games 2015-12-30
- Pangea 2015-05-02
- Resource Management Games 2015-04-17
- Serious Games — Disease In Games 2015-04-02
- Serious Games: Why Should We Care? 2015-03-12
- Star Wars: The Old Republic — What the hell happened? 2015-02-27
- Star Wars: The Old Republic — First Impressions 2015-02-07
- The Sins of Gaming: An Introduction 2015-01-30
- 2014-07-15